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Ubisoft takes inspiration from CS:GO to counter cheaters in Tom Clancy's Rainbow Six Siege

Even YouTubers complained of an increasing number of cheaters trying to exploit the game

Santanu Basu @shaanthegame 7 July 2018, 1:42 PM
Ubisoft will also be rolling out a ban wave starting July 16

Ubisoft will also be rolling out a ban wave starting July 16 Image: Ubisoft

Ubisoft is laying down some strong measures to counter online cheaters in Tom Clancy's Rainbow Six Siege after multiple reports of players using 'unfair tactics' emerged recently. To counter the cheaters, the French game developers are taking a page out of Counter-Strike Go (CS: GO) game and will be implementing a two-factor authentication system for gamers trying to play Ranked games.

To recall, Rainbow Six Siege saw a huge increase in hackers after the launch of the Operation Para Bellum DLC. Even Rainbow Six YouTubers complained of increasing number of cheaters trying to exploit the game in high ranked matches.

Ubisoft also announced it will initiate a ban wave beginning July 16 to weed out players who used boosting services to rank up. For the uninitiated, boosting refers to the practice when players hire or take help from hackers to team up and level up quickly. According to reports, the ban hammer will affect around 600 accounts globally.

Ubisoft has also increased their internal testing efforts to patch all the exploits being used by hackers to gain unfair advantages in the game.

Ubisoft, in an official statement on their website, wrote, "Moving forward, our primary focus is on requiring all PC players to enable Two Factor Authentication in order to play Ranked. We are in the process of testing the tech that will allow this to happen and will provide you with dates and more details once those tests are complete. We are also exploring the viability and feasibility of several features around restrictions of players’ Match Making Rank (MMR)."

"The main one being negating MMR gains and losses from matches where a banned cheater was present. Another option is putting a restriction on the skill gap in parties when queuing into Ranked, meaning high ranked players will not be able to queue with low-rank players. Reactive measures we are looking into is improved reporting options in-game, and taking legal actions," it added.

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