The graphics of the game, set in feudal Japan, look incredible Image: PlayStation
Exotic, stunning and breathtaking — these were just some of the adjectives being thrown around after Ghost of Tsushima from developers Sucker Punch Production was unveiled at the Sony showcase at E3 2018 in Los Angeles. The open-world samurai adventure impressed one and all with the cinematic-style portrayal of feudal Japan and yes, it includes a samurai deathmatch in the midst of falling blood-red Japanese maple leaves.
Ghost of Tsushima is set with Japan in 1274 AD as the backdrop. The storyline revolves around the Mongol invasion of Japan and we expect plenty of warfare, chaos and, of course, high-flying swordplay.
The gameplay trailer showcased at E3 displayed beautiful visuals of feudal Japan, including houses, towns and wild landscapes. The characters are highly detailed and the combat system is highly stylised and looks exquisite.
The upcoming game's story revolves around Jin Sakai, one of the last survivors of a noble samurai clan, out for revenge against Mongol invaders and use his fighting techniques to thwart them from taking over the whole of Japan.
The game is a PlayStation 4 exclusive. The release date is yet to be announced.
The makers seem to have really tried something fresh with this game and despite it being early days, most gaming fans expect it to be a pleasant surprise.
Talking about it, Sucker Punch producer Brian Fleming wrote on the PlayStation Blog, "We chose this particular sequence to capture a few of the essential visions we have for the game: a sprawling, beautiful Tsushima Island brutal Mongol invaders and katana combat that delivers on our target of ‘Mud, Blood, & Steel'."
The game will feature a lot of Samurai sword fighting Image: PlayStation
For many years, Assasin's Creed fans have been asking for a game to be set in Japan. In fact, there was a lot of discussion about the idea in Ubisoft forums last year but Ubisoft chose to set last year's Assassin's Creed Origins in Egypt, while Assassin's Creed Odyssey, announced at E3 this year, will play out in ancient Greece.
Nate Fox, game director at Sucker Punch told Kotaku, “Last E3, I was sweating bullets. I was happy when their game was set in Egypt." And then, on the PlayStation blog, he wrote, "Seriously, how come no one has made a sprawling samurai open-world game yet? Feudal Japan is beautiful; from the swaying bamboo forests to the ornate castles, it’s a place that demands to be explored.”